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Wind · Projectile

Wind King

A mighty Trio Rune, the ultimate wind blade attack.

Rey viento

Spell scene

Choose the units and replay the cast with the cartridge’s sprites and sounds.

Loading scene…

Spell drawing

Wind King

Rune 1 of 3

Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.

Outcome and status application are selected for the demonstration; they are not a battle roll.

Some part or sound assignments still need verification.

How to cast it

Draw these runes in order, each in one stroke, while holding L.

  1. Wind I
  2. Wind I
  3. Wind I

MP cost

It goes down as Isaac’s level in each rune’s element rises.

Element level1–1011–2021–3031–4041–50
MP5047444239

Aim

Aim a direction. Drag and release: it leaves from Isaac towards where you release.

Affects: Enemies

  • Spread
  • Delayed
  • Knocks back

What it does

Power
750
Duration
1.5 s · 90 ticks
Shots
3
Shot speed
5 px per tick
Shot range
450 px
Hit radius
10 px
First shot after
0.5 s · 30 ticks
Spread angle
21.09°
Knockback speed
2.5 px per tick

Power at cast

Before the target’s element and defenses. Each value is the game’s own formula.

Power:

Similar spells

The 37 spells that run on the same game code as this one. Only what changes between them is shown.

A shot hits a unit when the distance between their centres is under the shot’s hit radius plus the unit’s radius. A piercing shot can hit the same unit again once it has left it.

SpellsElementTraitsMP (level 1–10)Cast rangeDurationSpread angleFirst shot afterHoming radiusHoming turnKnockback speedLaunch delayHit radiusShot rangeShot speedShotsTarget area radiusBetween shotsPowerRunesStatus chanceStatus lastsStatusStatus strengthAim
FireballFire—10—0.6 s—0.13 s————8 px108 px3 px per tick1——42014.7 %20 sBurn10Aim a direction
Ice ShotWater—10—0.6 s—0.13 s————8 px144 px4 px per tick1——38014.7 %3 sFreeze0Aim a direction
Wind BladesWindKnocks back10—0.7 s—0.13 s——2 px per tick—8 px168 px4 px per tick1——3501————Aim a direction
Fire LanceFirePierces30—0.6 s—0.13 s————8 px108 px3 px per tick1——50024.7 %20 sBurn10Aim a direction
Homing FireFirePierces, Homing50—1 s—0.13 s55 px5.62°——8 px240 px4 px per tick1——650210.2 %20 sBurn10Aim a direction
BlazerFireLocks on each target65120 px3 s—0.13 s———0 s8 px540 px3 px per tick550 px—840210.2 %20 sBurn10Draw a circle
Ice LanceWaterPierces30—0.6 s—0.13 s————8 px144 px4 px per tick1——43024.7 %3 sFreeze0Aim a direction
Homing IceWaterPierces, Homing50—1 s—0.13 s55 px5.62°——8 px251.25 px4.19 px per tick1——64024.7 %3 sFreeze0Aim a direction
FreezerWaterLocks on each target65120 px3 s—0.13 s———0 s8 px720 px4 px per tick550 px—75024.7 %3 sFreeze0Draw a circle
Wind LanceWindPierces, Knocks back30—1 s—0.13 s——2 px per tick—8 px240 px4 px per tick1——3502————Aim a direction
Homing WindWindPierces, Homing, Knocks back50—1 s—0.13 s55 px5.62°2 px per tick—8 px240 px4 px per tick1——6402————Aim a direction
Blade GaleWindLocks on each target, Knocks back65120 px3 s—0.13 s——2 px per tick0 s8 px720 px4 px per tick550 px—7502————Draw a circle
Rock LanceEarthPierces30—0.7 s—0.13 s————8 px126 px3 px per tick1——4002————Aim a direction
Homing RockEarthPierces, Homing50—1 s—0.13 s55 px5.62°——8 px240 px4 px per tick1——6402————Aim a direction
RockerEarthLocks on each target65120 px3 s—0.13 s———0 s8 px720 px4 px per tick550 px—8002————Draw a circle
Rapid FireFireRapid fire30—0.6 s—0.13 s————8 px144 px4 px per tick3—1521024.7 %20 sBurn10Aim a direction
Wide FireFireSpread50—1 s45°0.13 s————8 px240 px4 px per tick3——32024.7 %20 sBurn10Aim a direction
Maxi FireFireSpread65—1 s22.5°0.13 s————8 px240 px4 px per tick5——35024.7 %20 sBurn10Aim a direction
Rapid IceWaterRapid fire30—0.6 s—0.13 s————8 px144 px4 px per tick3—1516524.7 %3 sFreeze0Aim a direction
Wide IceWaterSpread50—0.5 s45°0.13 s————8 px120 px4 px per tick3——24024.7 %3 sFreeze0Aim a direction
Maxi IceWaterSpread65—1 s22.5°0.13 s————8 px240 px4 px per tick5——26024.7 %3 sFreeze0Aim a direction
Rapid WindWindRapid fire, Knocks back30—0.7 s—0.13 s——2.5 px per tick—8 px210 px5 px per tick3—151552————Aim a direction
Wide WindWindSpread, Knocks back50—1 s45°0.13 s——2.5 px per tick—8 px300 px5 px per tick3——2102————Aim a direction
Maxi WindWindSpread, Knocks back65—1 s22.5°0.13 s——2.5 px per tick—8 px300 px5 px per tick5——2302————Aim a direction
Rapid EarthEarthRapid fire30—0.7 s—0.13 s————8 px126 px3 px per tick3—152002————Aim a direction
Wide EarthEarthSpread50—1 s45°0.13 s————8 px180 px3 px per tick3——3002————Aim a direction
Maxi EarthEarthSpread65—1 s22.5°0.13 s————8 px180 px3 px per tick5——3202————Aim a direction
Rapid LightLightRapid fire30—0.6 s—0.13 s————8 px144 px4 px per tick3—151852————Aim a direction
Wide LightLightSpread50—1 s45°0.13 s————8 px240 px4 px per tick3——2802————Aim a direction
Maxi LightLightSpread65—1 s22.5°0.13 s————8 px240 px4 px per tick5——3002————Aim a direction
Rapid DarkDarkRapid fire30—0.6 s—0.13 s————8 px144 px4 px per tick3—15190214.8 %18 sStat down—Aim a direction
Wide DarkDarkSpread50—1 s45°0.13 s————8 px240 px4 px per tick3——290214.8 %18 sStat down—Aim a direction
Maxi DarkDarkSpread65—1 s22.5°0.13 s————8 px240 px4 px per tick5——310214.8 %18 sStat down—Aim a direction
Fire KingFireSpread, Delayed50—1.5 s21.09°0.5 s————10 px405 px4.5 px per tick3——7503100 %20 sBurn40Aim a direction
Ice KingWaterSpread, Delayed50—1.5 s21.09°0.5 s————10 px405 px4.5 px per tick3——7503100 %6 sFreeze0Aim a direction
Wind KingWindSpread, Delayed, Knocks back50—1.5 s21.09°0.5 s——2.5 px per tick—10 px450 px5 px per tick3——7503————Aim a direction
Wind LordWindSpread, Knocks back90—1.5 s45°0.13 s——3 px per tick—8 px540 px6 px per tick7——5803————Aim a direction
All spell families

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