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Nintendo DS · Taito · 2006

LostMagic

Isaac draws runes with the stylus to cast magic and gather monsters. Here is everything the cartridge holds: the story with its choices and endings, every unit, map, song and sound, arranged to explore.

158scenes
49choices
4endings
77units
55maps
24songs
147sounds
818pictures

The game

Two screens, a stylus and a wand

In LostMagic spells are cast by drawing runes on the touch screen, and Isaac’s answers in the scenes decide which of the four endings you will see.

The game’s intro, beside this text, as it looks on the console.

LostMagic title screen

Explore

The whole cartridge, in view

Start with the visual novel to live the story, or go straight to the section you’re interested in.

Story

The plot, its choices and its characters.

World

The creatures, the battlefields and the world map.

Game logic

The rules, numbers and formulas of the game.

See all

Art & sound

Pictures, music and sounds from the cartridge.

How it was made

Straight from the ROM

Decoded graphics

The DS tiles, palettes and animations were turned into images and GIFs, untouched.

Rebuilt script

Scenes, choices, flags and endings come from the game’s scripts, in the cartridge’s own English and Spanish.

Music with its own instruments

The sequences were played with the cartridge’s samples, imitating the console’s synthesizer.

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