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Wind · On units

Heal Soul

Restores a disobedient ally, heals their HP and speeds them up.

Sanar alma

Spell scene

Choose the units and replay the cast with the cartridge’s sprites and sounds.

Loading scene…

Spell drawing

Heal Soul

Rune 1 of 2

Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.

Outcome and status application are selected for the demonstration; they are not a battle roll.

Some part or sound assignments still need verification.

How to cast it

Draw these runes in order, each in one stroke, while holding L.

  1. Light I
  2. Wind III

MP cost

It goes down as Isaac’s level in each rune’s element rises.

Element level1–1011–2021–3031–4041–50
MP6561575450

Aim

Tap a point. Touch a point inside the range; the area has a fixed size.

Affects: Allies

  • Heals

What it does

Heals
350
Duration
1 s · 60 ticks
Cast range
130 px
Radius
50 px

Status: Cures statuses

Chance
Always
Lasts
20 s · 1200 ticks

Power at cast

Before the target’s element and defenses. Each value is the game’s own formula.

Power:

Similar spells

The 13 spells that run on the same game code as this one. Only what changes between them is shown.

SpellsElementMP (level 1–10)RadiusPowerStatus lastsAim
Fire WarmthFire30—280—Tap a unit
Fire CalmFire5050 px300—Tap a point
Fire SoulFire6550 px35020 sTap a point
Kind WaterWater30—280—Tap a unit
Shine IceWater5050 px300—Tap a point
Pure SoulWater6550 px35020 sTap a point
Heal MindWind30—280—Tap a unit
Heal HeartWind5050 px300—Tap a point
Heal SoulWind6550 px35020 sTap a point
Cure PrayerLight30—360—Tap a unit
Heal PrayerLight5050 px400—Tap a point
Purge MagicDark30—320—Tap a unit
AntidoteDark50—650—Tap a unit
All spell families

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