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Water · Projectile

Water Lord

Unleashes bubbles in all directions. A mighty beast of water!

Lord agua

Spell scene

Choose the units and replay the cast with the cartridge’s sprites and sounds.

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Spell drawing

Water Lord

Rune 1 of 3

Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.

Outcome and status application are selected for the demonstration; they are not a battle roll.

Some part or sound assignments still need verification.

How to cast it

Draw these runes in order, each in one stroke, while holding L.

  1. Earth II
  2. Dark II
  3. Water II

MP cost

It goes down as Isaac’s level in each rune’s element rises.

Element level1–1011–2021–3031–4041–50
MP10094898378

Aim

Aim a direction. Drag and release: it leaves from Isaac towards where you release.

Affects: Enemies

  • Spread

What it does

Power
400
Duration
2 s · 120 ticks
Shots
7
Shot speed
2 px per tick
Shot range
240 px
Hit radius
8 px
First shot after
0.13 s · 8 ticks
Spread angle
45°

Status: Bubble

Chance
Always
Lasts
10 s · 600 ticks

Power at cast

Before the target’s element and defenses. Each value is the game’s own formula.

Power:

Similar spells

The 4 spells that run on the same game code as this one. Only what changes between them is shown.

A shot hits a unit when the distance between their centres is under the shot’s hit radius plus the unit’s radius. A piercing shot can hit the same unit again once it has left it.

SpellsTraitsMP (level 1–10)DurationSpread angleHoming radiusHoming turnHit radiusShot rangeShot speedShotsPowerRunesStatus strength
BubbleHoming5010 s—50 px5.62°14 px600 px1 px per tick1320235
Bubble UpHoming706.67 s—50 px5.62°14 px600 px1.5 px per tick1480235
Bubbles!!Homing, Spread856.67 s45°50 px5.62°14 px600 px1.5 px per tick3530235
Water LordSpread1002 s45°——8 px240 px2 px per tick740030
All spell families

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