Dark · On units
Take Light
Sucks out enemy HP and gives it to the user. Touch one enemy unit.
Tomar luz
Spell scene
Choose the units and replay the cast with the cartridge’s sprites and sounds.
Press Replay or Resume to activate sound.
Spell drawing
Take Light
This unit uses its idle pose for chanting or casting.
Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.
Outcome and status application are selected for the demonstration; they are not a battle roll.
Some part or sound assignments still need verification.
How to cast it
Draw these runes in order, each in one stroke, while holding L.
MP cost
It goes down as Isaac’s level in each rune’s element rises.
| Element level | 1–10 | 11–20 | 21–30 | 31–40 | 41–50 |
|---|---|---|---|---|---|
| MP | 50 | 47 | 44 | 41 | 38 |
Aim
Tap a unit. Touch the unit to cast it on.
Affects: Enemies
What it does
- Power
- 450
- Duration
- 1 s · 60 ticks
- Cast range
- 100 px
Its own rules
Deals dark damage to the tapped enemy or to the enemies in the circle (up to 50 px), and Isaac recovers twice the damage dealt, up to 32,767: the game adds it once as a direct HP change and once more as healing.
Power at cast
Before the target’s element and defenses. Each value is the game’s own formula.
Power:
Similar spells
The 2 spells that run on the same game code as this one. Only what changes between them is shown.
| Spells | MP (level 1–10) | Radius | Aim |
|---|---|---|---|
| Take Light | 50 | — | Tap a unit |
| Draw Light | 70 | 50 px | Draw a circle |