Dark · On units
Purge Curse
Removes the effects of all magic, good and bad, from multiple units.
Purgar mald.
Spell scene
Choose the units and replay the cast with the cartridge’s sprites and sounds.
Press Replay or Resume to activate sound.
Spell drawing
Purge Curse
This unit uses its idle pose for chanting or casting.
Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.
Outcome and status application are selected for the demonstration; they are not a battle roll.
Some part or sound assignments still need verification.
How to cast it
Draw these runes in order, each in one stroke, while holding L.
MP cost
It goes down as Isaac’s level in each rune’s element rises.
| Element level | 1–10 | 11–20 | 21–30 | 31–40 | 41–50 |
|---|---|---|---|---|---|
| MP | 65 | 61 | 57 | 54 | 50 |
Aim
Draw a circle. Touch a centre inside the range and drag out to set the radius.
Affects: Allies and enemies
What it does
- Duration
- 1 s · 60 ticks
- Cast range
- 130 px
- Radius
- 50 px
Status: Cures statuses
- Chance
- Always
Similar spells
The 2 spells that run on the same game code as this one. Only what changes between them is shown.
| Spells | Element | MP (level 1–10) | Cast range | Radius | Aim | Affects |
|---|---|---|---|---|---|---|
| Purge Curse | Dark | 65 | 130 px | 50 px | Draw a circle | Allies and enemies |
| White Cure | Light | 85 | 120 px | — | Tap a unit | Allies |