Dark · On units
Gold Song
Causes all units on the field to fall into a deep, peaceful sleep.
Canción oro
Spell scene
Choose the units and replay the cast with the cartridge’s sprites and sounds.
Press Replay or Resume to activate sound.
Spell drawing
Gold Song
This unit uses its idle pose for chanting or casting.
Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.
Outcome and status application are selected for the demonstration; they are not a battle roll.
How to cast it
Draw these runes in order, each in one stroke, while holding L.
MP cost
It goes down as Isaac’s level in each rune’s element rises.
| Element level | 1–10 | 11–20 | 21–30 | 31–40 | 41–50 |
|---|---|---|---|---|---|
| MP | 90 | 85 | 80 | 75 | 70 |
Aim
Instant. One tap: it affects every valid unit, or appears next to Isaac.
Affects: Allies and enemies
What it does
Status: Sleep
- Chance
- 45.3 %
- Lasts
- 8 s · 480 ticks
At element level 1–10 with a drawing quality of 1. It rises with both.
Similar spells
The 4 spells that run on the same game code as this one. Only what changes between them is shown.
| Spells | Element | MP (level 1–10) | Cast range | Duration | Radius | Runes | Status chance | Status lasts | Aim | Affects |
|---|---|---|---|---|---|---|---|---|---|---|
| Sleep Call | Light | 50 | 100 px | 1 s | — | 2 | 50 % | 8 s | Tap a unit | Enemies |
| Sleep Chant | Light | 70 | 100 px | 1 s | 50 px | 2 | 50 % | 8 s | Draw a circle | Enemies |
| Sleep Song | Light | 85 | 100 px | 1 s | 50 px | 2 | 50 % | 15 s | Tap a unit | Enemies |
| Gold Song | Dark | 90 | — | 0 s | — | 3 | 45.3 % | 8 s | Instant | Allies and enemies |