Light · Blast
Gold Light
A large light explosion. Touch the desired center point to activate.
Luz oro
Spell scene
Choose the units and replay the cast with the cartridge’s sprites and sounds.
Press Replay or Resume to activate sound.
Spell drawing
Gold Light
This unit uses its idle pose for chanting or casting.
Uses this in battle: Seneka.
Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.
Outcome and status application are selected for the demonstration; they are not a battle roll.
How to cast it
Draw these runes in order, each in one stroke, while holding L.
MP cost
It goes down as Isaac’s level in each rune’s element rises.
| Element level | 1–10 | 11–20 | 21–30 | 31–40 | 41–50 |
|---|---|---|---|---|---|
| MP | 60 | 56 | 53 | 49 | 46 |
Aim
Tap a point. Touch a point inside the range; the area has a fixed size.
Affects: Enemies
What it does
- Power
- 769
- Cast range
- 140 px
- Radius
- 65 px
- Hits after
- 0.13 s · 8 ticks
Power at cast
Before the target’s element and defenses. Each value is the game’s own formula.
Power:
Similar spells
The 8 spells that run on the same game code as this one. Only what changes between them is shown.
| Spells | Element | Traits | MP (level 1–10) | Cast range | Duration | Hits after | Radius | Power | Runes |
|---|---|---|---|---|---|---|---|---|---|
| White Light | Light | — | 40 | 110 px | 0 s | 0.13 s | 55 px | 720 | 2 |
| Gold Light | Light | — | 60 | 140 px | 0 s | 0.13 s | 65 px | 769 | 2 |
| God Light | Light | — | 75 | 170 px | 1 s | 1.17 s | 80 px | 891 | 2 |
| Dark Blast | Dark | — | 40 | 110 px | 0 s | 0.13 s | 55 px | 720 | 2 |
| Black Blast | Dark | — | 60 | 140 px | 0 s | 0.13 s | 65 px | 769 | 2 |
| Final Blast | Dark | — | 75 | 170 px | 1 s | 1.17 s | 80 px | 891 | 2 |
| Final Shine | Light | Knocks down | 100 | 180 px | 0.1 s | 1.92 s | 85 px | 1,130 | 3 |
| Final Dark | Dark | Knocks down | 100 | 180 px | 0.1 s | 1.92 s | 85 px | 1,130 | 3 |