Wind · Blast
Final Storm
A long-lost Trio Rune. Causes a mighty wind explosion in a set area.
Tormenta f.
Spell scene
Choose the units and replay the cast with the cartridge’s sprites and sounds.
Press Replay or Resume to activate sound.
Spell drawing
Final Storm
This unit uses its idle pose for chanting or casting.
Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.
Outcome and status application are selected for the demonstration; they are not a battle roll.
Some part or sound assignments still need verification.
How to cast it
Draw these runes in order, each in one stroke, while holding L.
MP cost
It goes down as Isaac’s level in each rune’s element rises.
| Element level | 1–10 | 11–20 | 21–30 | 31–40 | 41–50 |
|---|---|---|---|---|---|
| MP | 100 | 94 | 89 | 83 | 78 |
Aim
Tap a point. Touch a point inside the range; the area has a fixed size.
Affects: Enemies
- Knocks down
What it does
- Power
- 1130
- Duration
- 0.1 s · 6 ticks
- Cast range
- 180 px
- Radius
- 85 px
- Hits after
- 1.82 s · 109 ticks
Power at cast
Before the target’s element and defenses. Each value is the game’s own formula.
Power:
Similar spells
The 5 spells that run on the same game code as this one. Only what changes between them is shown.
| Spells | Traits | MP (level 1–10) | Cast range | Duration | Hits after | Radius | Power | Runes | Aim |
|---|---|---|---|---|---|---|---|---|---|
| Wind Shards | — | 20 | 140 px | 0 s | 0.48 s | 45 px | 414 | 1 | Draw a circle |
| Typhoon | — | 40 | 120 px | 0 s | 0.48 s | 55 px | 720 | 2 | Tap a point |
| Tornado | — | 60 | 150 px | 0 s | 0.48 s | 65 px | 769 | 2 | Tap a point |
| Hurricane | — | 75 | 190 px | 1 s | 1.53 s | 80 px | 891 | 2 | Tap a point |
| Final Storm | Knocks down | 100 | 180 px | 0.1 s | 1.82 s | 85 px | 1,130 | 3 | Tap a point |